Koko the Koala.
Our mascot. Our muse. Our Chief Morale Officer.
We do — but that’s only the surface.
Our pursuit of emotional depth pushed us beyond existing engines.
When the tools didn’t exist, we built them.
Snazzy Games Inc. is a game studio with an applied research core.
We build expressive technologies because our games require them —
and we develop those tools so others can use them too.
Snazzy Games operates at the intersection of art, engineering, and expressive computing:
ESS (Expressive Shell System)
Patent-pending emotional speech infrastructure for next-generation character interaction.
Independent Games
Our testing ground for narrative, expressive, and emotional systems.
Narrative & Emotional Technologies
Tools that let characters feel, respond, and evolve — not just recite lines.
Our research exists to enhance the art, and our art pressure-tests the research.
Snazzy Games Inc. is Indigenous-run, and Indigenous perspectives meaningfully inform how we think about technology, storytelling, and responsibility.
That means:
Valuing relational thinking over extractive design
Treating emotion, voice, and expression as living systems, not commodities
Prioritizing context, continuity, and stewardship over scale-at-all-costs thinking
Designing technology that supports human presence, not its erasure
We don’t treat Indigenous knowledge as aesthetic inspiration or branding.
We treat it as a way of seeing systems as interconnected, accountable, and alive.
These perspectives shape how we approach AI ethics, narrative design, and expressive tools — especially where technology intersects with voice, identity, and agency.
If the tool we need doesn’t exist, we build it.
If the idea doesn’t fit the industry, we make space for it.
We pursue:
Technical excellence
Emotional clarity
Ethical, human-centric design
We don’t chase trends.
We chase what should exist.
Legally incorporated.
Technically ambitious.
Creatively independent.
Guided (mostly) by a koala.